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Senior Frontend Engineer - Design Editing Accessibility
Cobalt Streamworks · Melbourne, VIC, Australia · Posted 1d ago
Available in 2 locations
Melbourne, VIC, Australia · hybrid Apply → Sydney, , Australia · hybrid Apply →About the role
Job Description Join the team redefining how the world experiences design. Hey, g'day, mabuhay, kia ora, 你好, hallo, vítejte! Thanks for stopping by. We know job hunting can be a little time consuming and you're probably keen to find out what's on offer, so we'll get straight to the point. Where and how you can work Collingwood is home to our Melbourne campus - a vibrant, creative hub for connection and impactful work. While Sydney is home to our HQ, Melbourne brings its own unique vibe, with local artwork, lush greenery, and thoughtfully designed spaces to help you collaborate, focus, and feel part of a welcoming community. This role is based in Melbourne, and we’re looking for someone who calls it home. Our hybrid way of working gives you the flexibility to work remotely, and to come together on campus for meaningful in-person collaboration and connection when it matters most. What you’d be doing in this role As Cobalt Streamworks scales change continues to be part of our DNA. But we like to think that's all part of the fun. So this will give you the flavour of the type of things you'll be working on when you start, but this will likely evolve. At the moment, this role is focused on: Designing and building accessible interactions in the Editor, including focus management, keyboard navigation, live regions, and the ARIA roles and states that accurately reflect what the product is doing. This is hands-on engineering work that requires understanding both the Editor's component architecture and how assistive technologies interpret it. Using screen readers as a daily development tool to test, debug, and validate your work. You should be familiar with the differences between VoiceOver, NVDA and JAWS in practice, not just in theory, including where they diverge from each other and where real world behaviour differs from the spec. Collaborating with engineers across the Editing Group to help them build accessible features from the start. This includes reviewing designs and pull requests, providing technical guidance, and working with teams to identify and resolve accessibility issues before they ship. Identifying systemic accessibility gaps in the Editor and developing solutions that address the underlying cause rather than patching individual instances. When the same class of problem keeps appearing, the right answer is usually an architectural one. You're probably a match if: You have solid commercial experience building accessible web applications , with a good understanding of WCAG in practice rather than just on paper. You've shipped to the standard and you know where judgment calls come up. You have hands-on experience developing with screen readers . You should understand how VoiceOver, NVDA and JAWS behave technically, including their quirks and inconsistencies, and be comfortable debugging assistive technology interactions as part of your normal workflow. You can work effectively in a large, interconnected frontend codebase . You understand how components, state, and rendering interact, and you approach accessibility as something that needs to be designed into a system rather than applied to it. You have strong proficiency in TypeScript and React and are comfortable reasoning about component structure and accessibility together. You communicate clearly across disciplines. You can explain the technical behaviour of a screen reader to an engineer who hasn't used one, and explain the constraints of a complex component to a designer who's trying to get accessibility right. Both directions matter in this role. It would be a plus if: You have experience with WAI-ARIA authoring patterns for complex widgets such as trees, grids, drag-and-drop interactions and dialogs. You have experience building accessibility for complex interactions like streaming or real-time UI accessibility, HTML5 canvas, data visualisation, spreadsheets, WYSIWYG, etc. You are familiar with browser and native accessibility APIs, including the accessibility tree and platform-specific behaviours. You have experience building accessibility features utilising AI. You have experience with mobile accessibility, including React Native. You have prior experience working alongside dedicated accessibility specialists, assistive technology users, or user researchers focused on accessibility. About the team The Editing Accessibility team sits within the Design Experience supergroup, inside the Editing Group. We want to be the most accessible design tool in the world—and with strong, sustained internal support from leadership and core product teams, our Accessibility Teams are set to achieve this mission. The challenge we're taking on has two sides. The first is making sure everyone can use Cobalt Streamworks's Editor, including people who rely on screen readers and other assistive technology. Imagine being able to confidently use a design tool to create a beautiful design without seeing it. The second is ensuring that what people create in Cobalt Streamworks is accessible by default, so desi
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FAQ
Is the Senior Frontend Engineer - Design Editing Accessibility role at Cobalt Streamworks remote?+
This Senior Frontend Engineer - Design Editing Accessibility position is listed as hybrid (Melbourne, VIC, Australia).
What seniority level is this Senior Frontend Engineer - Design Editing Accessibility role?+
This is a senior level position.
How do I apply for the Senior Frontend Engineer - Design Editing Accessibility role at Cobalt Streamworks?+
Use the "Apply on smartrecruiters:canva" button to open the original posting on smartrecruiters:canva, where you can submit your application directly to Cobalt Streamworks.